Class

Rapid Prototyping for Your Product

This course on Rapid Prototyping will help you better define your product, establish a clear plan for prototyping, and iterate on your design by learning earlier from users.

Classroom 2 6:30–9:30pm
Upcoming Sessions
  • Part 1 – February 6, 2017
  • Part 2 – February 13, 2017
  • Single Class$150
  • Incubator Members $105
  • Unlimited Classes $300 per month

STARTS FEBRUARY 6  |   2 CONSECUTIVE MONDAYS

Do you have great ideas for your product? Do you want to learn how to make your product happen faster and more efficiently? This course on Rapid Prototyping will help you better define your product, establish a clear plan for prototyping, and iterate on your design by learning earlier from users. 

“Learn early, learn often” is the guiding principle behind this fast design process. By investigating the underlying framework and principles that support Product Design, you will deliver more informed experiences and, in turn, better products.

If you want to learn more about the class format, if you have questions about basic skills you might need to use, if you want to learn more about the specifics of the course, please contact Derrick Foust at dfoust@nymediacenter.com

Interested in two or more classes? Register as a Silver or Gold Member for unlimited monthly classes. 

What You Will Learn

  • Learn the methods and processes of Product Definition.

  • Explore the various types of prototypes and learn where prototyping fits in your ideation process.

  • Start applying practical tools for improving your own product.

  • Learn to create user testing for specific parts of your product.

  • Understand the process and the big picture that connects your ideas to your final product.

About the instructor

Matthieu Mingasson

Matthieu Mingasson

Matthieu is in charge of leading the practice in Product Strategy as well as running large projects for clients such as NY.gov, NY Senate, NBC Sports, Google, Quest Diagnostic, etc.

After starting his career in the late 80’s / early 90’s as a visual designer for Rolling Stone Magazine, he rose to leadership positions in major French publications and agencies in Paris ? and New York? , such as ?Rolling Stone Magazine, ? Le Nouvel ?Observateur, ? TBWA/Textuel ?, ?Interactive Bureau, OgilvyOne, DigitasLBi, and Code & Theory.

Matthieu has been teaching UX Design and Design Thinking from 2007 to 2013 at Ecole de l’Image des Gobelins, Paris, France. He has been recognized by his peers for his work and received several awards: Cannes Lion 2013, Cristal Festival 2012 for digital and mobile, Montreux Award 2012, Best use of digital media, The One Club Merit Award 2013 for user experience Design.

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